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3D Computer Animation
Modeling a curtain using Maya

Hi all,

 

In this tutorial, we will learn on how to model a curtain using Maya 2010 in a simple and easy way.

  • Open Autodesk Maya 2010 and we will do a tutorial on modeling a curtains in an easy and simple way.

[Picture currently not available]

  • First, we go to Create --> NURBS Primitives --> Plane

[Picture currently not available]

  • Click once on the area and notice a plane shape was created. Press F to get it in focus.
  • Go to Shade --> Smooth Shade All.
  • Then, select the object and press Ctr + A to open the shape properties panel.
  • Rename the shape and change the Patches U and V as below. Click on Select once you done.

  • See the changes on your curtain shape.

[Picture currently not available]

 

 

 


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Modeling a room using Maya

Hi all,

here some basic object modeling tutorial using Maya. sorry for the limited pic available. In this tutorial, we will create a room with a window, door and included the door handle.

Open your Maya program. You will get basically a interface as below.

To create a model, change and make sure you have the Polygons preferred selected.

Each deference preferred settings will have a deference functions and tools sets.

To start our room model, we will need to create the ground first.

Go to Create --> Polygon Primitives --> Plane

Click once on your perspective area as below to insert the plane shape.

[PIC CURRENTLY NOT AVAILABLE]

Noticed that the plain shape already inserted.

Press F key to get the plane shape fit on screen.

 

[PIC CURRENTLY NOT AVAILABLE]

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