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Hi all,
here some basic object modeling tutorial using Maya. sorry for the limited pic available. In this tutorial, we will create a room with a window, door and included the door handle.
Open your Maya program. You will get basically a interface as below.

To create a model, change and make sure you have the Polygons preferred selected.

Each deference preferred settings will have a deference functions and tools sets.
To start our room model, we will need to create the ground first.
Go to Create --> Polygon Primitives --> Plane

Click once on your perspective area as below to insert the plane shape.
[PIC CURRENTLY NOT AVAILABLE]
Noticed that the plain shape already inserted.
Press F key to get the plane shape fit on screen.
[PIC CURRENTLY NOT AVAILABLE]
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